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Annika
McTamaney

Design for people.

My passion for the creative arts has taken root in many media, from digital drawing to oil painting, artistic woodworking to furniture building, and graphic design to web development.

 

Despite the many directions I’ve taken, my approach to art practice always has the same throughline – user centered design. I care about who I’m building for, and start every project with the question “what is this meant to achieve?” Sometimes, the answer is informational – like a project meant to communicate information or achieve a level of visual and emotional impact. Other times, the answer is just “have fun!”

 

I work on interactive projects across the UX spectrum – websites and app UI designs, game visuals and level design, 3D modeling and animation, with a focus on consistent, accessible, and reusable code and design. I have a strong engineering foundation for any creative pursuit, and I'm committed to pushing boundaries across projects. I am capable of translating complex technical concepts into easily understandable terms, and bring an array of skills to the table – not only am I a front end coder, but I love to learn; when I don’t know how to do something, I hunker down and figure it out.

Design,
Engineer,
Create

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