
Creative Technology and Design
Awarded through the College of Engineering and Applied Science, a Bachelor of Science in Creative Technology and Design offers a broad, transdisciplinary curriculum that integrates technological skills with a critical, theoretical, and historical understanding of creativity, technology, and design. The CTD curriculum infuses creativity and imagination into a technically rigorous education characterized by an emphasis on critical thinking, problem-solving, design, and creative production. The program attracts designers, makers, tinkerers, and builders–those with unorthodox perspectives and unconventional approaches to technology. Critical Perspectives in Technology Electives (CPT) courses develop vocabularies, theoretical perspectives, and critical approaches relevant to technology; the fundamental goal of these courses is to develop a critical awareness of how technology impacts culture and society. Focus Electives are hands-on, project-based courses that develop technical, conceptual, and creative skill-sets.

Core
The goal of this course is to teach students how to use fundamental design concepts effectively in their work and tell compelling visual stories, covering the critical, theoretical, and technical skill sets necessary to become a more engaging, thoughtful, and articulate designer.
Core
Surveys the history of information technologies and modern techniques of information production, storage, transmission, and retrieval. Emphasizes understanding not only the technological transformations in interpersonal, organizational, and mass communication, but also the technological, social and political changes that underlie the movement toward a digital society.


Core
In this course, students learn how to write more sophisticated programs that employ efficient means of representing and manipulating information. In addition, students learn how to analyze algorithms in terms of complexity, gain an understanding of fundamental data structures, and acquire practical experience implementing algorithms to solve common problems.
Core
Introduces techniques, technologies, and concepts of digital image making and manipulation, and focuses on digital photography, digital animation and digital video as a means to formal and expressive ends.


Core
Introduces techniques, technologies, and concepts of web design and development through lectures, projects, and critiques, focusing technically on HTML, CSS, and JavaScript as the primary web technologies.
Core
Introduces technologies, terminology, and histories related the the design of text within digital and analogue media. The curriculum surveys significant theoretical perspectives, historical periods, and significant practitioners that influence the practice of typographic design.


Core
Teaches the fundamentals of 3D modeling, 3D animation and 3D printing / rapid prototyping from a conceptual and sculptural perspective.
Core
Introduces techniques, technologies, and concepts of digital sound through lectures, projects, and critiques, focusing technically on digital sound creation, production, synthesis, and interactivity while exploring various approaches to digital sound production through historical and conceptual perspectives.


Core
Introduces the fundamentals of physical computing. Students will design projects that interact with humans and the physical world and will learn to integrate sensors, motors, and simple electronics into creative projects.
Focus Elective
A survey of the physical materials available for creative work explored through hands-on projects involving woodworking, metalworking, plastic fabrication, masonry, and experimental materials, paired with an in-depth exploration into the sourcing, chemistry, and socio-cultural significance of these materials.


Focus Elective
A semester abroad class I took where we studied, designed, and built furniture based on Scandinavian design principles. My final project took 3 months to draft and finalize, cumulating in a bamboo plywood cabinet.